Post by Prince_Espeon on Sept 11, 2018 5:43:51 GMT
I just got several X ranks in a row and one of these was my X-ZAC. However, I noticed something odd with the fighters. I remember reading that the fighters also become X rank. However, the stats oddly seem weaker. While the fire rate improves from 3.2 to 2.7, the damage goes down from 5.6 to 2.9 between rank VII and rank X units. The HP also goes down from 255 to only 170. Both X-ZACs have max upgrades, and I did relaunch my game to see if that fixed anything. This makes me wonder if any other units have issues with X ranks. Unfortunately, I don't have multiples of my other X ranks other than my Sanctum Beacon, but here are the base stats if anyone has the VII ranks to compare.
(Note: I subtracted the (+#) bonuses.)
Devas Nero X:
Fire Rate: 2.9
Elson Tera X:
Fire Rate: 11.8
Nuclear Terra X:
Fire Rate: 5.2
Sanctum Beacon X:
Heal Rate: 9.5
The Sanctum Beacon appears to have a change in Heal Rate from 10.5 to 9.5 and an HP buff, but no change to the amount of healing.
Also, does anyone know what the Dmg/Lv and Heal/Lv mean? It really isn't clear. I'm guessing that this is because the amount of healing doesn't change for the Sanctum Beacon, but the Heal/Lv goes down from 66 to 41 from VII to X respectively.
With the rather odd assignment of X rank to my Sanctum Beacon, I do have another question. Is there a limit to the number of X-ranks that you can have? I remember that the limit was supposedly 5 on the Flash version, but I don't know if that is changed with the mobile version. If so, has anyone checked to make sure that selling the X-rank works properly and allows you to find a new X-rank if you were previously maxed out? It just seems like the perfect place for an obscure bug to hide.